![]() ![]() Inquisitor - 10/10 - if you combo their rage generation ability with Lina's Chargers ability and you drag fights out through many extra combat rounds, you can gain enough mana to resurrect all your troops. Horseman - 7/10 - The Horseman has very good initiative and movement speed for a melee attacker but it is a mediocre or slightly below average damage dealer. Smashing blow hits fairly hard and its defenses are nice, but you may want to find something with better initiative and movement speed because 4 initiative and 3 speed without running may make it a bit hard for this unit to get off a first strike on the opponent. Guardsman - 6/10 - The Guardsman is an acceptable melee unit throughout the game. Annoying that arrows do lowered damage to bone undead. Frost Arrow is a nice ability, but there are ranged attackers out there with much more powerful specials and better damage dealing potential. The defensive buff works great in combination with the target spell.īowman - 6/10 - The Bowman is an acceptable early game unit. It does low damage, but it has a chance to shock enemies it hits, which is also useful, reducing their speed and initiative by one. If you have the might skill tree abilities of Bowmen Commander or Iron Fist maxxed, or the magic skill tree ability Archmage maxxed, that is worth about +1 rating point to the related troops.Īrchmage - 8/10 - The Archmage has a very powerful defensive buff and is a fairly good choice for your team. The exception to this is the she-warriors(demoness, dryad, lake fairy, and sprite) for whom I have rated them assuming that if you use them you will use the agna's ruby artifact, which is available in every game as a quest reward, so I count those units as always having maxxed their morale for their rating. In most cases, if you can boost a units morale by 3 I feel that is worth about a 2 point boost to that unit's rating. When building your team, you usualy will want to prioritize higher rating units, but mediocre units can potentialy fit a theme better if you have gear for them specificaly. The only errors I noticed on that guide are - Snakes should read cost 70 lvl 2 ldr 30 damage 3-6, Wolf should read def 6 ini 5 hp 15, and vampire should read Abilities: Undead, No enemy retaliation. I may add all the stats of each unit in the future, but for now if you're looking for them there is an excellent units guide on /pc/939197-kings-bounty-the-legend/faqs/54305. This guide is mostly directed twards giving a new player to the game a good idea of some units to try out and some units to avoid. I have beaten it four times as a warrior on hard and twice as a paladin on hard. Prerequisite: Spawns after progressing sub quest The Owl Forest to quest step "Discover all of the owls.This guide is based on my experiences playing Kings Bounty: The Legend. Prerequisite: Spawns after progressing sub quest The Owl Forest (Cyslodia map) to quest step "Discover all of the owls." Get on top of the stone wall via the cliff to the north. Rewarded upon successfully completing Group Battle Ultimate (recommended level 99) in the Training Grounds. Rewarded from the Boisterous Roper upon defeatĭrops after defeating Masher Bull and Masher Mare You must defeat Mesmald for the owl to spawn.Įffect: Carry over arte proficiencies to NewGame+įound in the nearby chest after defeating Chronos during sub quest Otherworldly Visitors.Įffect: Off The Radar (makes you invisible to all enemies) ![]() Prerequisite: Gain access to the Uninhabited Island by progressing sub quest Beyond the Grave (Ganath Haros map). Rewarded for completing sub quest Global Connection. Rewarded for completing sub quest A Humbling Lesson. Rewarded for completing sub quest Their Future. Rewarded for completing sub quest Untamable Rage. Rewarded for completing sub quest Gourmet Saga: Prairie Scent. Rewarded for completing sub quest The Mysterious Pair. Rewarded for completing sub quest Farewell, Mage. Rewarded for completing sub quest Echoes. Rewarded for successfully completing Dohalim's Solo Ultimate in the Training Grounds. Rewarded for successfully completing Dohalim's Solo Advanced in the Training Grounds. Rewarded from The Owl King for finding all 38 Owls.ĭrops from completing sub quest The Phantom Flower of Neviraĭrops from completing sub quest Spirit Temple. Item Effect: Carry over skill to NewGame+ Item Effect: Carry over levels to NewGame+ Item Effect: Carry over money and items to NewGame+ Item Effect: Carry over game records to NewGame+ Item Effect: Carry over equipment to NewGame+ Found automatically during main quest Valley of the Four Winds ![]()
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